DARK
1Black Dragon's Chick
Archetype:
Red-Eyes
ATK:
800
DEF:
500
View:
4332
You can send this face-up card you control to the Graveyard; Special Summon 1 "Red-Eyes B. Dragon" from your hand.
Black Dragon's Chick — Power Evaluation
Final Score: 56 ± 8 · Confidence: Medium
- Intrinsic: 53 · Deck: 58 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Material body
Why it scores here
The card converts one face-up body on the field into a Red-Eyes B. Dragon from the hand, which is a real tempo route but a one-for-one swap rather than card advantage. Its deck footprint (120 decks, 50% Red-Eyes, 94.2% alongside Red-Eyes Black Dragon) confirms it is a live Red-Eyes piece and earns accessibility and deck synergy, but it does not earn points for its 800 ATK or for being widely played. It has no effect interaction and no recorded combo boards, so the combo and interaction scores rest on text alone.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | It must be face-up on the field before it does anything, so it is dead in hand; it is live in 120 recent decks, mostly Red-Eyes (observed, verified). |
| Combo & Conversion | 55 | The text converts the body into a hand-summoned Red-Eyes B. Dragon, but no combo boards record it as a starter or payoff (verified text, inferred conversion). |
| Resource Economy | 45 | It sends itself to the GY and summons one card from hand, so the card count is unchanged, with no refuel or draw (verified text, inferred). |
| Effect & Interaction | 5 | The text gives no negation, removal, or hand-trap effect (verified). |
| Material Utility | 40 | It is a Level 1 DARK Dragon body that can serve as material, but its material use is not evidenced in any combo or deck (inferred). |
| Resilience & Flexibility | 30 | A single negation of the face-up effect shuts the route off, and the card has no redundant route (inferred from text). |
| Deck-Building Efficiency | 80 | It is a 1-to-2-copy, non-garnet slot with no restriction in the supplied data (observed copies distribution, verified). |
Calculation
Weight profile: 0.7 Starter / Combo enabler + 0.3 Material body. Intrinsic ≈ 53, Deck ≈ 58, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck (decks present, meta unknown)
Strengths
- Converts a face-up Level 1 body into a hand-summoned Red-Eyes B. Dragon with no extra card cost
- Very high partner density with Red-Eyes Black Dragon (94.2% of sampled decks)
- Cheap to run: 1 to 2 copies, no garnet or lock restriction in the supplied data
Weaknesses
- Dead in hand; requires a face-up board presence first
- No opponent interaction (no negation, removal, or hand-trap effect)
- Card-neutral rather than card-advantage; no recorded combo boards to show higher-order value
- Archetype-locked to the Red-Eyes target line
Counters / choke points
- Negating the face-up body's effect before it is activated (inferred from the text)
Best use
Starter / Combo enabler (Red-Eyes B. Dragon route). Decks: Red-Eyes. Suggested copies: 2.
Evidence & gaps
- Verified: Text: send this face-up card you control to the GY, then Special Summon 1 Red-Eyes B. Dragon from the hand; Archetype is Red-Eyes; formats TCG, OCG, MasterDuel, DuelLinks; Appears in 120 decks, 50% Red-Eyes, 94.2% with Red-Eyes Black Dragon
- Observed: Average 1.68 copies per deck (distribution 1:48, 2:62, 3:10); 71.7% of decks in gameplay type 7
- Inferred: Acts as a one-for-one tempo conversion rather than card advantage; Its value depends on a face-up body being on the field first; A negated effect removes the whole route
- Data gaps: no combos supplied, so combo conversion and material roles are text-only inference no guides supplied no usage statistics (StatisticsCard) for archetype inclusion, so inclusion is inferred from the deck sample only no once-per-turn or activation restriction stated in the supplied text; none assumed no banlist token, so 3 copies assumed as the legal limit






